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	<title>Argonaut Games Studio</title>
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		<title>Item Creation Ritual / Skill Challenge</title>
		<link>http://www.argonautgamesstudio.com/archives/182</link>
		<comments>http://www.argonautgamesstudio.com/archives/182#comments</comments>
		<pubDate>Tue, 26 Apr 2011 01:46:08 +0000</pubDate>
		<dc:creator>Argokirby</dc:creator>
				<category><![CDATA[D&D 4e]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[item creation]]></category>
		<category><![CDATA[ritual]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.argonautgamesstudio.com/?p=182</guid>
		<description><![CDATA[For me, there is something unsatisfying in the way that players can enchant and disenchant magical items in 4th edition. I want my players to craft magical items but I want it to represent a process and require effort and preparation on the part of the characters. 4e conveniently supplies a perfect mechanic for making [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Random and Not Random</title>
		<link>http://www.argonautgamesstudio.com/archives/170</link>
		<comments>http://www.argonautgamesstudio.com/archives/170#comments</comments>
		<pubDate>Thu, 21 Apr 2011 13:48:14 +0000</pubDate>
		<dc:creator>Argokirby</dc:creator>
				<category><![CDATA[D&D 4e]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.argonautgamesstudio.com/?p=170</guid>
		<description><![CDATA[In my last post I recommended to “love the delve.” I can understand that many of us (most?) do not play D&#38;D because we love battle tactics more than anything else. I feel safe in stating that most of us play D&#38;D for the story as well. Yet a three to four room delve every [...]]]></description>
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		<title>4E D&amp;D or: How I Learned to Stop Worrying and Love the Game</title>
		<link>http://www.argonautgamesstudio.com/archives/151</link>
		<comments>http://www.argonautgamesstudio.com/archives/151#comments</comments>
		<pubDate>Wed, 13 Apr 2011 03:48:39 +0000</pubDate>
		<dc:creator>Argokirby</dc:creator>
				<category><![CDATA[D&D 4e]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.argonautgamesstudio.com/?p=151</guid>
		<description><![CDATA[Since before 4e D&#38;D hit the shelves I was gunning for it. I was so excited about every last bit of news that came out about 4e that my gaming group was sick of my constant excitement and blabbing about how great it was going to be. They all pre-ordered PHBs at my urging. I think [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Urban Encounter Deck</title>
		<link>http://www.argonautgamesstudio.com/archives/139</link>
		<comments>http://www.argonautgamesstudio.com/archives/139#comments</comments>
		<pubDate>Thu, 07 Apr 2011 03:28:26 +0000</pubDate>
		<dc:creator>Argokirby</dc:creator>
				<category><![CDATA[D&D 4e]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[hexploration]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.argonautgamesstudio.com/?p=139</guid>
		<description><![CDATA[And… It’s Here! The Urban Encounter Deck. As I promised a few days ago; I have put together a deck of Urban Encounter Cards. The idea behind this deck is to add a bit of creativity and spontaneity to the time characters spend in town. A phenomenon that I observed in my games over the [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Hexploration Cards</title>
		<link>http://www.argonautgamesstudio.com/archives/68</link>
		<comments>http://www.argonautgamesstudio.com/archives/68#comments</comments>
		<pubDate>Fri, 01 Apr 2011 02:42:42 +0000</pubDate>
		<dc:creator>Argokirby</dc:creator>
				<category><![CDATA[D&D 4e]]></category>
		<category><![CDATA[4e]]></category>
		<category><![CDATA[D&D]]></category>
		<category><![CDATA[hexploration]]></category>
		<category><![CDATA[rpg]]></category>

		<guid isPermaLink="false">http://www.argonautgamesstudio.com/?p=68</guid>
		<description><![CDATA[A while back Stephen Radney-McFarley had a series of great posts on his blog about Hexploration. I have waited with anticipation for some announcement that an actual product might come out from Paizo. Alas, I have become impatient and decided created some Hexploration cards for my 4e campaign. The current campaign I am running is [...]]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Shades of Heroes is up</title>
		<link>http://www.argonautgamesstudio.com/archives/73</link>
		<comments>http://www.argonautgamesstudio.com/archives/73#comments</comments>
		<pubDate>Tue, 29 Mar 2011 18:12:01 +0000</pubDate>
		<dc:creator>Argokirby</dc:creator>
				<category><![CDATA[Shades of Heroes]]></category>
		<category><![CDATA[rpg]]></category>
		<category><![CDATA[shades of heroes]]></category>

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		<description><![CDATA[Today I have posted the PDF for Shades of Heroes. I&#8217;m excited and terrified. For the first time in a very long time, my work is out there for all to see, for all to criticize, or worse yet for all to ignore. I hope that many of you will find the web site and [...]]]></description>
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